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Angela O'Hara
Angela O'Hara
Art Director at A Thinking Ape Entertainment Ltd.
London, Canada

Summary

I work as an Art Director in the game industry, and I moonlight as a freelance fantasy artist and illustrator. I have 11 years of experience creating concept and production art for casual games, as well as cover art credits on tabletop roleplaying games and books. In my own time, I enjoy creating original comic books and fantasy illustrations. Some of my strengths include:

• Building high-performance teams that are focused on growth, quality, and results
• Leading with candor and empathy, fostering an enthusiastic and supportive environment where people are motivated to do their best work
• Advanced and versatile art skills, able to deliver great results in a variety of styles
• Experienced at managing live production pipelines, focused on delivering high-ROI content with minimal risk using a data-driven approach

Pronouns: She/Her.

Skills

2D AnimationArt DirectionConcept ArtIllustrationCharacter DesignPhotoshopVector IllustrationFlashTeam ManagementProject ManagementunityProductionvector

Software proficiency

Photoshop
Photoshop
Illustrator
Illustrator
Animate
Animate
Flash
Flash
Unity
Unity
Jira
Jira
Confluence
Confluence
InDesign
InDesign
Procreate
Procreate
Asana
Asana

Productions

    • Book
      The Moonstone Diadem
    • Year
      2020
    • Role
      Creator
    • Company
      Art by Angela
    • Board & Card Games
      Zafir: Tactical Roleplaying Game
    • Year
      2020
    • Role
      Cover Artist, Character Artist, Illustrator
    • Company
      Zafir Games
    • Board & Card Games
      Ballad of the Pistolero
    • Year
      2019
    • Role
      Cover Artist
    • Company
      Foxwood Games
    • Board & Card Games
      Pitchfest: Videogame Edition
    • Year
      2018
    • Role
      Cover Artist
    • Company
      Berdandy Studios
    • Video Game
      Fish World
    • Year
      2009
    • Role
      Lead Artist
    • Company
      Big Viking Games

Experience

  • Art Director at A Thinking Ape Entertainment Ltd.
    London
    July 2023 - Present

    • Responsible for the creative direction and content strategy across all games within the LiveOps department at ATA

    • Responsible for ensuring creative stakeholders have the information they need to manage risks and create content that consistently delights our players

    • Manages and mentors a team of in-house artists and narrative designers, helping them reach their career goals and grow their leadership, creative, and project management skills

    • Ensures all internal processes, documentation, and tools are optimized to allow staff to get their work done as efficiently and easily as possible

  • Art Lead at A Thinking Ape Entertainment Ltd.
    London, CA
    November 2021 - July 2023

    • Responsible for the art direction and management for Party in My Dorm and Kingdoms at War, two long-running and popular mobile games

    • Responsible for growing game metrics and player satisfaction through features and visual improvements alongside the Design and Engineering Leads

    • Managed and mentored a team of in-house artists, helping them reach their career goals and grow their leadership, creative, and project management skills

    • Ensured a smooth asset pipeline through continuous improvements to internal processes, documentation, and training

  • Lead Artist at Big Viking Games
    London
    January 2020 - November 2021

    • Managed the day-to-day art pipeline for Fish World, a top grossing Facebook game, across a remote team of artists

    • Responsible for the quality and consistency of all art assets across the team

    • Complete asset workflow including concepting, animating, and testing assets

    • Worked closely with other product stakeholders in asset planning, sprint scoping, and implementing new processes in an agile environment

    • Responsible for managing the art team, including delivering performance reviews, mentoring, and career development

    • Conducted interviews, reviewed art tests, and trained new artists

    • Supervised outsourced asset pipeline, working with vendor company to ensure assets are coming in within spec and budget

    • Winner of the Big Viking Game Jam in the "Best Visuals" category in 2020

    • Winner of the Big Viking Games Culture Champion Award in 2020

  • Senior Artist at Big Viking Games
    London, Canada
    September 2017 - January 2020

    • Assisted production team in managing the day-to-day art pipeline for Fish World, a top grossing Facebook game, across a multi-studio team of artists

    • Managed the quality and consistency of all art assets across the team

    • Completed asset workflow including concepting, animating, and testing assets

    • Worked closely with other product stakeholders in asset planning, sprint scoping, and implementing new processes in an agile environment

    • Assisted HR in conducting interviews, reviewing art tests, and training new artists

    • Worked closely with vendor studios, including creating vendor task packages and reviewing outsourced assets

    • Winner of the Big Viking Game Jam in the "Best Visuals" category in 2018 and 2019

  • Intermediate Artist at Big Viking Games
    London, Canada
    October 2014 - September 2017

    • Created art assets for Fish World, a top grossing Facebook game

    • A leader in the critiquing process, raising the quality bar across the team

    • Completed asset workflow including concepting, animating, and testing assets

    • Assisted production team with deep product knowledge and expertise when brainstorming ideas for new assets and features

  • Associate Artist at Big Viking Games
    London, Canada
    January 2013 - October 2014

    • Created art assets for Fish World, a top grossing Facebook game

    • Assisted art team in critiquing process, raising the quality bar across the team

    • Assisted production team in brainstorming ideas for new assets and features

  • Freelance Illustrator at Art by Angela
    London
    January 2018 - Present

    TABLETOP GAME CREDITS

    Spot Artist - Teldramir (2024)

    Full Page Artist - Unbound Zine Issue 2 (2023)

    Cover and Spot Artist - Beneath The Waves D&D Anthology (2022)

    Full Page and Spot Artist - Uncaged Goddesses D&D Anthology (2021)

    Cover Artist - Zafir: Tactical Roleplaying Game - Zafir Games (2019-2020)

    Cover Artist - Ballad of the Pistolero - Foxwood Games (2019)

    Cover Artist - Pitchfest: Videogame Edition - Berdandy Studios (2018)

    BOOK CREDITS

    Cover Artist (variant) - Miskatonic High Comic Issue #13 (Summer 2021)

    Creator - The Moonstone DIadem (2020) - self-published graphic novel

    Editorial Illustration - Infinite Worlds Science Fiction Magazine Issue 6 (Dec 2020)